mercredi 15 février 2017

Dungeon Drawing dude challenge

This month I started the #dungeondrawingdude challenge but in the same time I also started a heavy week of freelance motion design and video edition job. So I tried to keep it up but unfortunately I had to stop doing the challenge.

I will show you here some of my favorites drawing of that challenge.
They took me around to 2 hours each to do.

Brand new website

Hello everybody.

I wanted to give you a little bit of news.

My brand new website is finally online.

I will use it to show my bests works in a more pro environment than it used to be this blog.

So I will keep updating this blog but with more daily contents and experiments.

You can go take a look here :

samedi 28 janvier 2017

mercredi 11 janvier 2017


This is my first project of 2017.

It's a mix of C4D and PS.
I wish I had a better computer to animate it.
Hunderds of frames is a little bit too much for my machine.
So, I just made a kind of enhanced storyboard.

The topographic part is based on a tutorial from "Eyedesyn".
You can find it HERE

I hope you will like it.


mercredi 4 janvier 2017

My 2016 was great.

I am thankfull to all the peoples I worked with this year, and I can't wait to see what's next!


mercredi 28 décembre 2016

I tried Mixamo

Mixamo is a really interesting tool to auto-rig your characters. 
And they have tons of pre-build animations you can use.
It's also quite funny !

mardi 13 décembre 2016

Back at drawning.

"There is still thousands of useless and forgotten satellites in the ocean since that geomagnetic storm happened last year. Fishes act a little bit weird."

dimanche 27 novembre 2016

mercredi 23 novembre 2016

Montreal vlog

Violette and I are in Montreal this month and we wanted to share the experience with you, so we made some little vlogs. 
Nothing too fancy, it's the first time we vlog things. 
Sorry for the lack of stabilisation. ( it makes me crazy I admit it)

Vlog_1 (there is more)

C4D learning - 1

I finally started to learn C4D and I am already having tons of ideas ! 
But firsts things first, basics ! 
Camera settings, DoF, focal, some basic textures, chromatic aberrations, cloners and atom array. 
Enjoyed making it so much!

lundi 14 novembre 2016

Ojo teaser 01

Me and my girlfriend are proud to present you our new project.
Ojo, a sci-fi pixel art indie game.

How I saved Rapunzel

How I saved Rapunzel is an upcoming audio game made by CMMNCLRS.
It's an interactive audio tale where you follow the prince.

At the very begining of the game he fall into thorns and became blind when he try to climb the princess tower...

I will share more news when the first chapter will be released.

I had the chance to make the cover artwork, so here it is :

Speed pixel art painting

- Landscape mood/colors study - Less than 1 hour -